Spadille for O2A2 Jam!! [The Secret 3AM Devlog]


"Xi, didn't you literally JUST release a game 14 days ago??"

Yes, I did. I don't know why I keep doing this to myself either.

Anyway, hooray Spadille!

I wanted to make something for O2A2 this year since it's a simple game jam, but GOD was the word limit hard to follow. I can not count the number of times I've just sat staring at my computer wondering how to WORD good.

It's still not a perfect story, but well. It's a step somewhere.

I wanted to make a game focused on a lot of things that my brain has been thinking. It hits me every now and then and I go on endless forum scrolling to try and find answers or some kind of resolution.  So I thought that this idea would be a neat way to explore it. I hope I didn't come off as preach-y.

And now it's 3AM... I was gonna wait until the morning to actually release it but I'm so scared of waking up too late LMAO?? Honestly idk, doesn't timing matter when it comes to ... RELEASES ?? What even is social media marketing.

But yeah. Hope you enjoy the tiny game for the tiny game jam.

See ya in whatever I make next. BYEEEEEEEEEEEEEEE

Files

Spadille-1.1-mac.zip 39 MB
64 days ago
Spadille-1.1-pc.zip 44 MB
64 days ago

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